Temple at Duke Week 1 College Football Matchup Temple at Duke Matchup - Week 1
Fri, Sep 2 2022 · Week 1 · 🏟 Wallace Wade Stadium Durham, NC · Turf · 40,000 cap
Temple✈ 339 miSame TZ
Away
0 30
Final
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📊 Punt & Rally Projection
Temple
16
DUKE -9.5
Duke
37
P&R Line Duke -20.5
P&R Total O/U 52.5
Confidence 90 High
Vegas Duke -9.5 · O/U 51.5
Matchup Prediction
Toss-up — no clear edge
Neither metric shows a meaningful pre-game edge in this matchup.
Momentum Control
58.4%
Lean
Game Control
50.6%
Toss-up
Vegas Spread
Duke -9.5
O/U 51.5
teamrankings
Advanced Stats
All 4 factors agree → Duke · 83.1% ATS historically when all four align
↓ See full breakdown
Temple 2022 Schedule
Temple's 2022 Schedule
DateMatchupSpreadTotalResultO/UCover
Fri 9/2Temple at Duke+9.5L0–3051.5L0–30UN
Sat 9/10Temple vs Lafayette-13.5W30–1439.5W30–14OY
Sat 9/17Temple vs Rutgers+18.0L14–1642.5L14–16UY
Sat 9/24Temple vs Massachusetts-10.0W28–044.0W28–0UY
Sat 10/1Temple at Memphis+18.5L3–2450.0L3–24UN
— Bye Week —
Thu 10/13Temple at UCF+23.5L13–7046.5L13–70ON
Fri 10/21Temple vs Tulsa+13.5L16–2753.5L16–27UY
Sat 10/29Temple at Navy+14.5L20–2741.5L20–27OY
Sat 11/5Temple vs South Florida+3.5W54–2849.0W54–28OY
Sat 11/12Temple at Houston+20.0L36–4356.0L36–43OY
Sat 11/19Temple vs Cincinnati+17.0L3–2348.5L3–23UN
Sat 11/26Temple vs East Carolina+9.5L46–4952.0L46–49OY
Duke 2022 Schedule
Duke's 2022 Schedule
DateMatchupSpreadTotalResultO/UCover
Fri 9/2Duke vs Temple-9.5W30–051.5W30–0UY
Sat 9/10Duke at Northwestern+10.0W31–2356.5W31–23UY
Sat 9/17Duke vs North Carolina A&T-30.5W49–2053.0W49–20ON
Sat 9/24Duke at Kansas+7.5L27–3566.0L27–35UN
Sat 10/1Duke vs Virginia-2.0W38–1755.0W38–17UY
Sat 10/8Duke at Georgia Tech-3.5L20–2354.0L20–23UN
Sat 10/15Duke vs North Carolina+7.0L35–3870.0L35–38OY
Sat 10/22Duke at Miami+10.0W45–2159.0W45–21OY
— Bye Week —
Fri 11/4Duke at Boston College-11.5W38–3147.0W38–31ON
Sat 11/12Duke vs Virginia Tech-10.0W24–750.0W24–7UY
Sat 11/19Duke at Pittsburgh+6.5L26–2849.0L26–28OY
Sat 11/26Duke vs Wake Forest+3.0W34–3167.0W34–31UY
Wed 12/28Duke vs UCF-3.5W30–1363.0W30–13UY
Advanced Stats
Advanced Analytics Matchup
Matchup-adjusted (offense vs opponent defense) · 2022 season
Duke PPA Edge
Agreement Signals — When All Metrics Agree
Elite · 83.1% ATS
PPA + PPO + SR + Havoc
All 4 Agree
→ Duke
Elite · 82.4% ATS
PPA + PPO + Havoc
3 Agree
→ Duke
Elite · 73.9% ATS
PPA + Success Rate
Both Agree
→ Duke
Individual Factors — Ranked by Predictive Strength
PPA Overall
Points added per play · Elite predictor
Temple
+0.350
Duke
+0.424
Duke Edge
PPA Passing
Pass efficiency edge · Strong predictor
Temple
+0.660
Duke
+0.460
Temple Edge
Havoc Total
Def. disruption rate · Strong predictor
Temple
0.192
Duke
0.199
TFLs, sacks, PBUs, forced fumbles — higher is better
Duke Edge
Points Per Opp
Drive-finishing edge · Strong predictor
Temple
+7.416
Duke
+7.718
Duke Edge
Success Rate
Play consistency edge · Solid predictor
Temple
+0.826
Duke
+0.873
Duke Edge
Field Position
Avg start (lower=better) · Solid predictor
Temple
72.2
Duke
68.2
Avg yards from own endzone to average start — lower is better · longer bar = better field position
Duke Edge
Advanced stats sourced from CFBD · 2022 season · Edges are matchup-adjusted (offense vs opponent defense)
Power Ratings
Team Power Ratings
Overall · Offense · Defense ratings · Updated as season progresses
Duke Rated Higher
Overall Power Rating
Temple
-4.0
Duke
3.0
Offense Rating
Temple
14.6
Duke
15.3
Defense Rating (lower = better defense)
Temple
18.6
Duke
12.2
Power ratings updated throughout the season as results accumulate
Momentum Control (CSS)
Consecutive Scoring Sequences Who builds scoring momentum? Temple Edge
Avg sequences created per game
Temple #114
0.00
Duke #26
0.00
Avg sequences allowed per game (lower is better)
Temple #131
0.00
Duke #13
0.00
Temple +0.00
CSS Edge (season-to-date)
Teams with this edge win 58.4% of games historically
Based on 0 games this season
Game Control (GC)
Win Probability Dominance Who controls games start to finish? Temple Edge
Avg GC score per game (offense)
Temple #1
0.0
Duke #1
0.0
Avg GC score allowed per game (lower is better)
Temple #122
0.0
Duke #48
0.0
Temple +0.0
GC Edge (season-to-date)
Teams with this edge win 50.6% of games historically
Based on 0 games this season
Actual Result
CSS Battle
Duke
3 — 0 sequences
✗ Predicted incorrectly
GC Battle
Duke
97.6 — 1.7 GC score
✗ Predicted incorrectly
Game Result
Duke won by 30
Spread Context
ATS Historical Context
Based on 2021–2025 backtest · FBS vs FBS · Regular season

Both metrics agree on Duke, but the GC edge is small. When metrics agree but GC is near-neutral, the agreed-upon team has covered only 46.7% of the time historically (n=224) — potentially a fade signal.

ATS data is informational only. Past cover rates do not guarantee future results.

Coaching Matchup
Temple
Stan Drayton #1
0–0 (0%) · Yr 1 at school
OC Danny Langsdorf Yr 1 #1
DC D. J. Eliot Yr 1 #1
Staff Rating
0.00 #1
Duke
Mike Elko #1
0–0 (0%) · Yr 1 at school
OC Kevin Johns Yr 1 #1
DC Robb Smith Yr 1 #1
Staff Rating
0.00 #1
About these metrics
Advanced Stats shows matchup-adjusted factor edges (offense vs opponent defense). Combination signals — when PPA, PPO, Success Rate, and Havoc all point the same direction — have historically predicted the SU winner in 95–97% of games and the ATS winner in 82–83% of games (2021–2025, FBS vs FBS, regular season).
Impact: Advanced Stats are the best performance based metric used to predict the outcome of games.

Momentum Control (CSS) measures consecutive scoring sequences — when a team scores, holds the opponent scoreless, then scores again. Teams entering a game with a CSS edge of +1.0 or more have won 71–78% of games historically (2021–2025, FBS vs FBS).
Impact: Momentum Control is a great measure for predicting game outcome but NOT an ATS advantage, data shows this is already considered when lines are set.

Game Control (GC) measures win probability dominance — how thoroughly a team controlled the game from start to finish. Teams with a GC edge of +12 or more have won 67–76% of games historically. When both metrics agree, combined confidence is higher. When they split, treat as a lean at best.
Impact: Game Control is another great measure for predicting game outcome but NOT an ATS advantage, data shows this is already considered when lines are set.

Power Ratings are a custom-built composite of a Teams Talent, Experience & Production, Coaching & Performance Metrics. These are updated constantly with roster changes, performance once the games start for the 2026 season, injuries the team is dealing with and scheduling situations.
Impact: There are a wide range of power ratings available, we think ours is the best, you can decide for yourself