Richmond at NC State Week 2 College Football Matchup Richmond at NC State Matchup - Week 2
Sat, Sep 12 2026 · Week 2 · 🏟 Carter-Finley Stadium Raleigh, NC · Turf · 57,583 cap
Richmond✈ 139 miSame TZ
Away
VS
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Preseason projection — This game has not yet been played and 2026 in-season data is not yet available. Edges are based on 2025 full-season performance. Confidence will increase once in-season games are logged.
📊 Punt & Rally Projection
Richmond
22
NC State
30
P&R Line NC State -8
P&R Total O/U 52
Confidence 55 Early Season
Matchup Prediction
Toss-up — no clear edge
Neither metric shows a meaningful pre-game edge in this matchup.
Momentum Control
58.4%
Lean
Game Control
76%
NC State wins
Strong
Richmond 2026 Schedule
Richmond's 2026 Schedule
DateMatchupSpreadTotalResultO/UCover
— Bye Week —
Sat 9/12Richmond at NC State+8
NC State 2026 Schedule
NC State's 2026 Schedule
DateMatchupSpreadTotalResultO/UCover
Sat 8/29NC State vs Virginia+3.554.5
Sat 9/12NC State vs Richmond-28.5
Sat 9/19NC State at Vanderbilt+4
Sat 9/26NC State vs App State-18.5
Sat 10/3NC State vs Louisville+3.5
Sat 10/10NC State vs Wake Forest-3
— Bye Week —
Fri 10/23NC State at Stanford-11.5
Fri 10/30NC State vs California-4
Fri 11/6NC State vs Duke-3
Sat 11/14NC State vs Syracuse-16
Sat 11/21NC State at Florida State+4
Sat 11/28NC State at North Carolina-6.5
Momentum Control (CSS)
Consecutive Scoring Sequences Who builds scoring momentum? Richmond Edge
Avg sequences created per game
Richmond
0.00
NC State #70
0.83
Avg sequences allowed per game (lower is better)
Richmond
0.00
NC State #99
1.50
Richmond +0.00
CSS Edge (season-to-date)
Teams with this edge win 58.4% of games historically
Based on 2025 full season · preseason estimate
Game Control (GC)
Win Probability Dominance Who controls games start to finish? NC State Edge
Avg GC score per game (offense)
Richmond #138
4.2
NC State #45
51.8
Avg GC score allowed per game (lower is better)
Richmond #138
91.3
NC State #58
35.5
NC State +47.6
GC Edge (season-to-date)
Teams with this edge win 76% of games historically
Based on 2025 full season · preseason estimate
About these metrics
Advanced Stats shows matchup-adjusted factor edges (offense vs opponent defense). Combination signals — when PPA, PPO, Success Rate, and Havoc all point the same direction — have historically predicted the SU winner in 95–97% of games and the ATS winner in 82–83% of games (2021–2025, FBS vs FBS, regular season).
Impact: Advanced Stats are the best performance based metric used to predict the outcome of games.

Momentum Control (CSS) measures consecutive scoring sequences — when a team scores, holds the opponent scoreless, then scores again. Teams entering a game with a CSS edge of +1.0 or more have won 71–78% of games historically (2021–2025, FBS vs FBS).
Impact: Momentum Control is a great measure for predicting game outcome but NOT an ATS advantage, data shows this is already considered when lines are set.

Game Control (GC) measures win probability dominance — how thoroughly a team controlled the game from start to finish. Teams with a GC edge of +12 or more have won 67–76% of games historically. When both metrics agree, combined confidence is higher. When they split, treat as a lean at best.
Impact: Game Control is another great measure for predicting game outcome but NOT an ATS advantage, data shows this is already considered when lines are set.

Power Ratings are a custom-built composite of a Teams Talent, Experience & Production, Coaching & Performance Metrics. These are updated constantly with roster changes, performance once the games start for the 2026 season, injuries the team is dealing with and scheduling situations.
Impact: There are a wide range of power ratings available, we think ours is the best, you can decide for yourself