Rhode Island at Temple Week 1 College Football Matchup Rhode Island at Temple Matchup - Week 1
Sat, Sep 5 2026 · Week 1 · 🏟 Lincoln Financial Field Philadelphia, PA · Turf · 68,532 cap
Rhode Island✈ 219 miSame TZ
Preseason projection — This game has not yet been played and 2026 in-season data is not yet available. Edges are based on 2025 full-season performance. Confidence will increase once in-season games are logged.
📊 Punt & Rally Projection
Rhode Island
31
Temple
29
P&R Line Rhode Island -2
P&R Total O/U 59.5
Confidence 55 Early Season
Matchup Prediction
Toss-up — no clear edge
Neither metric shows a meaningful pre-game edge in this matchup.
Momentum Control
58.4%
Lean
Game Control
76%
Temple wins
Strong
Rhode Island 2026 Schedule
Rhode Island's 2026 Schedule
DateMatchupSpreadTotalResultO/UCover
Sat 9/5Rhode Island at Temple-2
Temple 2026 Schedule
Temple's 2026 Schedule
DateMatchupSpreadTotalResultO/UCover
Sat 9/5Temple vs Rhode Island-19
Sat 9/12Temple vs Penn State+15.5
Sat 9/19Temple at Toledo+11
Sat 9/26Temple vs Army+2
Sat 10/3Temple at South Florida+14
Sat 10/10Temple vs UConn+3
Sat 10/17Temple vs Charlotte-20
— Bye Week —
Sat 10/31Temple at East Carolina+12
Sat 11/7Temple at Navy+9
Sat 11/14Temple vs UAB-14
Thu 11/19Temple vs Rice-14
Fri 11/27Temple at Memphis+12.5
Momentum Control (CSS)
Consecutive Scoring Sequences Who builds scoring momentum? Rhode Island Edge
Avg sequences created per game
Rhode Island
0.00
Temple #124
0.55
Avg sequences allowed per game (lower is better)
Rhode Island
0.00
Temple #130
1.91
Rhode Island +0.00
CSS Edge (season-to-date)
Teams with this edge win 58.4% of games historically
Based on 2025 full season · preseason estimate
Game Control (GC)
Win Probability Dominance Who controls games start to finish? Temple Edge
Avg GC score per game (offense)
Rhode Island #129
13.4
Temple #127
34.8
Avg GC score allowed per game (lower is better)
Rhode Island #137
73.3
Temple #107
50.8
Temple +21.4
GC Edge (season-to-date)
Teams with this edge win 76% of games historically
Based on 2025 full season · preseason estimate
About these metrics
Advanced Stats shows matchup-adjusted factor edges (offense vs opponent defense). Combination signals — when PPA, PPO, Success Rate, and Havoc all point the same direction — have historically predicted the SU winner in 95–97% of games and the ATS winner in 82–83% of games (2021–2025, FBS vs FBS, regular season).
Impact: Advanced Stats are the best performance based metric used to predict the outcome of games.

Momentum Control (CSS) measures consecutive scoring sequences — when a team scores, holds the opponent scoreless, then scores again. Teams entering a game with a CSS edge of +1.0 or more have won 71–78% of games historically (2021–2025, FBS vs FBS).
Impact: Momentum Control is a great measure for predicting game outcome but NOT an ATS advantage, data shows this is already considered when lines are set.

Game Control (GC) measures win probability dominance — how thoroughly a team controlled the game from start to finish. Teams with a GC edge of +12 or more have won 67–76% of games historically. When both metrics agree, combined confidence is higher. When they split, treat as a lean at best.
Impact: Game Control is another great measure for predicting game outcome but NOT an ATS advantage, data shows this is already considered when lines are set.

Power Ratings are a custom-built composite of a Teams Talent, Experience & Production, Coaching & Performance Metrics. These are updated constantly with roster changes, performance once the games start for the 2026 season, injuries the team is dealing with and scheduling situations.
Impact: There are a wide range of power ratings available, we think ours is the best, you can decide for yourself